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Books for Artists & Designers|
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on any of the images or text links for further details of chosen
book, and how to order your copy.
Writers'
& Artists' Yearbook: 2003 : Now in its 96th year, Writers
and Artists Yearbook is a trustworthy old friend to anyone trying
to sell creative work commercially and needing a one-volume all-purpose
reference book... [Amazon.co.uk Review]
Starting
Your Career as a Freelance Illustrator or Graphic Designer Michael
Fleishman :
"For those embarking on freelance careers in graphic design
or illustration, this text seeks to provide the answers: how to
get started, how to sell your work, how to promote yourself, and
what to do once you are working."
The
New Drawing on the Right Side of the Brain Betty
Edwards : this is the revised edition of Drawing on the Right Side
of the Brain - a fascinating and remarkable book which will have
even those who could barely
draw stick figures finding that art can be for everyone - novice
artists will find this book essential in discovering how to draw,
and professional artists will undoubtedly discover new drawing skills.
A must have book!! This new edition contains "more than 50
per cent new material including: recent developments in brain research
that relate to drawing; new insights on the use of drawing techniques
in the corporate world; and education instruction on self-expression
through drawing; and ways to step beyond black-and-white drawing
into colour; and detailed advice on applying the five basic skills
of drawing to solve problems" [extract from the book description]
I haven't read this new edition yet, but the previous edition was
very interesting.... if you haven't already got it : get this book!!
You
may also be interested in Betty Edwards' The
New Drawing on the Right Side of the Brain Workbook: Guided Practice
in the Five Skills of Drawing as
an accompanying workbook.
The
Artist's Complete Health and Safety Guide Monona
: This art reference seeks to show today's artists how to handle
materials safely while practising their craft.
A Foundation Course in Drawing Peter Stanyer,
Terry Rosenberg : practical guide that offers drawing exercises
that should help artists of all levels of ability.
Rendering in Pen and Ink: The Classic Book on Pen-and-ink Techniques
for Artists, Illustrators, Architects and Designers Arthur
L. Guptill, Susan E. Meyer (Editor) : illustrated information on
the tools and techniques of ink drawing.
How
to Survive and Prosper an Artist: Selling Yourself Without Selling
Your Soul Caroll Michels, Dennis Robin (Editor)
: a useful book covering "public relations, exhibitions, art
dealers, rejection, grants, other sources of income, insurance,
resumes, and motivation..."
The
Art of Looking Sideways Alan Fletcher :
"Alan
Fletcher's The Art of Looking Sideways is an absolutely extraordinary
and inexhaustible "guide to visual awareness", a virtually
indescribable concoction of anecdotes, quotes, images and bizarre
facts that offers a wonderfully twisted vision of the chaos of modern
life. Fletcher is a renowned designer and art director and the joy
of The Art of Looking Sideways lies in its beautiful design. Loosely
arranged in 72 chapters with titles like "Colour", "Noise",
"Chance", "Camouflage" and "Handedness",
Fletcher's book, which he describes as "a journey without a
destination", is "a collection of shards" that captures
the sensory overload of a world that simply contains too much information.
In one typical section, entitled "Civilization", the reader
encounters six Polish flags designed to represent the world, a photograph
of an anthropomorphic hand bag, Buzz Aldrin's bootprint on the moon,
drawings of Stone Age pebbles, a painting of "Ireland--as seen
from Wales" and a dizzying array of quotations and snippets
of information, including the wise words of Marcus Aurelius, Stephen
Jay and Gandhi's comment, "Western civilization? I think it
would be a good idea". Fletcher's mastery of design mixes type,
space, fonts, alphabets, colour and layout combined with a "jackdaw"
eye for the strange and profound to produce a stunning book that
cannot be read, but only experienced". Amazon.co.uk review
by Jerry Brotton
The
Designer's Guide to Color Combinations Leslie Cabarga
: a resource book containing over 100 colour combinations for designers,
artists, and anyone working with colour!
Inner
Vision: An Exploration of Art and the Brain Semir
Zeki :
Why
do we find it hard to explain why art is beautiful? Perhaps it is
because the visual system of the human brain is much more developed
than its language centres as it has had far longer--millions of
years--to evolve. Semir Zeki believes that we can only reach a better
understanding of art as we learn more about the operations of the
visual brain.
Zeki demonstrates that the simple act of seeing is a profoundly
artistic activity. Separating out the mass of geometrical and spectral
information received through the eye to arrive at a visual perception
is a complex and creative process.
"Just as the brain searches for constancies and essentials",
Zeki writes, "so does art... It is those attributes of vision
[to which] the brain has assigned specialised processing systems...
that have primacy in art. Among those one can include colour, form,
motion, faces, facial expressions and even body language."
Zeki's examples are varied and convincing. For example, he explores
the relationship between modern works that have emphasised lines
and the reaction of cells in the brain that work on lines of specific
orientation. More ambitiously, he even outlines the neurological
bases of Fauvism and Cubism!
TS Eliot said that using language to discuss art was "a raid
on the inarticulate, with shabby equipment". In Inner Vision
that perjorative statement acquires an heroic mantle: no artist
worth the name and no-one who enjoys visual beauty can afford to
ignore the insights contained in this book. Review by Simon Ing
/ Amazon.co.uk Inner
Vision: An Exploration of Art and the Brain
The
Career Cartoonist: a Step-by-step Guide to Presenting and Selling
Your Artwork Dick Gautier : "Discusses the elements
of the cartoonist's trade, recommends ways of developing a portfolio,
and describes the various markets for cartoons."
J.W. Waterhouse Anthony Hobson : a stunning
book on the art of Waterhouse! Hobson gives an artist's appreciation
"of Waterhouse as a master of Romantic Classicism" - this
art will leave you breathless!!
Edward
Burne-Jones: Victorian Artist-dreamer Stephen
Wildman : another personal favourite - this book was published to
accompany an American exhibition of the work of the Victorian painter
Edward Burne-Jones : "this volume covers his whole career,
not only the Pre-Raphaelite period for which he is best known. Burne-Jones
created a style of romantic symbolism that had wide-reaching influence
on British and European art. He was also an important force in the
Arts and Crafts movement, producing with his friend, William Morris,
decorative art ranging from ceramic tiles and stained glass to tapestries
and illustrated books for Morris's renowned Kelmscott Press."
Exposed:
the Victorian Nude: the Victorian Nude Alison
Smith (Editor)
Chinese Painting Techniques for Exquisite Watercolours Lian
Zhen
The
Artist's Guide to New Markets: Opportunities to Show and Sell Art
Beyond Galleries Peggy Hadden : A practical guide
discussing alternative means by which artists can build or expand
their careers beyond the gallery market...
How
to Make Money as an Artist Moore : "written
for artists who want to present themselves and their work in the
best possible light to the largest possible audience" this
inexpensive guide offers a wide range of information and ideas on
how to promote yourself and make money from your art. Includes a
thorough resource listing which includes "inexpensive sources
for slide development, contact information for artist representatives,
suggestions for durable mailing packaging, and contact names for
foreign news media."
The
Darkroom Handbook: A Complete Reference Manual of Processing, Printing
and Manipulative Techniques Michael Langford
: A complete illustrated manual of skills, procedures and equipment
which is aimed at the beginner, the experienced amateur and professional
alike.
Dynamic Figure Drawing: A New Approach to Drawing the Moving Figure
in Deep Space and Foreshortening Burne Hogarth
: "Burne Hogarth introduces his own system of figure drawing,
which should make it possible to visualize and accurately render
the forms of the human body from every conceivable point of view."
Dynamic Anatomy Burne Hogarth : how to portray
the anatomical details of the human figure in action and at rest.
Art of Pencil Drawing (Collector's Series) Gene
Franks : step-by-step illustrations show how to create beautiful
pencil compositions - from still life and landscape to animals and
people
Sketching Your Favorite Subjects in Pen and Ink Claudia
Nice : Discusses the materials and techniques of pen and ink drawing
and offers examples and advice for sketching plants, animals, faces
and figures, landscape elements, water, and buildings.
How
to Draw Animation: Learn the Art of Animation from Character Design
to Storyboards and Layouts Christopher Hart
The
Art of Teaching Art to Children Beal, Miller
Graphic
Design Cookbook Leonard Koren, R. Wippo Meckler
: a useful resource book for designers - and anyone who wants to
create a dynamic layout for magazines, posters, newsletters, books
and other media....
Myth
and Romance: The Art of J.W. Waterhouse J.W.
Waterhouse (Illustrator) : "A selection of paintings by J.W.
Waterhouse which depicts events from legends of the Middle Ages,
myths of the ancient world and scenes from literature. The paintings
are accompanied by extracts from the legends and literature that
inspired the artist."
Graphic
Storytelling: The Definitive Guide to Composing a Visual Narrative Will
Eisner : Eisner shows comic artists, filmmakers and graphic designers
how to craft stories in a visual medium...including how to: use
art that enhances your story, rather than obscuring it; Wield images
like narrative tools; Write and illustrate effective dialogue; Develop
ideas that can be turned into dynamic stories...
How
to Draw Animals Jack Hamm
Build
Your Own Home Darkroom Lista Duren, Will McDonald
: Guidance in the design and construction of a darkroom covers lightproofing
and ventilation and includes advice on building work tables, light
boxes, an enlarger wall mount, and a print drying rack...
Cartooning
the Head & Figure Jack Hamm : Step-by-step
procedures which aim to teach the art of cartooning, with more than
3000 illustrations.
Figure
Drawing Without a Model Ron Tiner : From the
basics of drawing from life, to drawing the human figure from memory,
Tiner offers a course of instruction - "Illustrated with the
author's own work, it is designed to encourage artists of all levels
of ability, including cartoonists and graphic artists. The book
begins with informal sketches and a brief introduction to anatomical
structure before going on to explain figure movement and how the
body shows its age, expresses emotion and displays character."
The
Complete Guide to Digital Graphic Design Bob
Gordon (Editor), Maggie Gordon (Editor) : A review of the fast changing
world of graphic design "this guide should be essential reading
for anyone involved in the graphics industry."
The
Complete Cartooning Course: Principles, Practices, Techniques: How
to Draw Better Cartoons Brad Brooks, Tim Pilcher,
Steve Edgell (Editor) : A structured course covering all the techniques
and materials of cartooning...
The
Art of Color: The Subjective Experience and Objective Rationale
of Color Johannes Itten, Ernst van Hagen (Translator)
: the world's foremost color theorist examines two different approaches
to understanding the art of color.
Type
and Typography Phil Baines, Andrew Haslam : An
introduction to the subject for students and readers at all levels.
It begins with a definition of typography as the mechanical notation
and arrangement of language used to create multiple copies by printing.
From Word to Image: Storyboarding and the Filmmaking Process Marcie
Begleiter : A step-by-step guide to storyboarding for the novice
as well as the professional...
Scenic
Art for the Theatre: History, Tools and Techniques Susan
Crabtree, Peter Beudert : A visual and written guide to the tools
and techniques used in modern scene painting (includes a history
of scenic artistry beginning with the Renaissance and Baroque theatres
on through the Romantic theatres to the present day Modern theatre).
Stage
Costume (Stage and Costume) Mary Kidd : A guide
for amateur groups and students who want to produce costumes as
professionally as possible. Step-by-step instructions show how to
create costumes for the main periods of drama. Advice is given on
choosing fabrics and materials, adapting existing costumes and keeping
within the budget.
Producing
Animation (Focal Press Visual Effects and Animation Series) Catherine
Winder, Zahra Dowlatabadi
The
Digital Printing Handbook: A Photographer's Guide to Creative Inkjet
Printing Techniques Tim Daly : discover the creative
world of digital printing - now your photos can have the quality
look and feel of the fine art print. Tim Daly offers jargon-free
advice on using all types of printers, papers and inks, including
an exciting range of colour recipes for recreating darkroom and
vintage print processes.
Animation:
From Script to Screen Shamus Culhane
Complete
Makeup Artist: Working in Film, Fashion, Television and Theatre
Penny Delamar : essential for anyone who wants to become a successful
make-up artist... invaluable to students of art and design, drama
and theatre studies!
Art
Marketing 101 C Smith : practical guide providing
coverage of a myriad of subjects useful to artists who would like
to sell their work...
Acting
for Animators: A Complete Guide to Performance Animation
by Ed Hooks
The
Animator's Workbook Tony White : Discusses the
process of animation, describes the tools and materials used, and
looks at head turns, walks, runs, exaggerated actions, and special
effects.
The
Animator's Survival Kit: A Manual of Methods, Principles and Formulas
by Richard Williams
Darkroom
Basics Roger Hicks, Frances Schultz : a jargon-free,
easy-to-follow and comprehensive guide to all the challenges of
the darkroom
Surrealism:
Desire Unbound Jennifer
Mundy (Editor), Dawn Ades (Editor) "Surrealism:
Desire Unbound is not only a wonderfully produced catalogue
to accompany the Tate Modern's excellent surrealism exhibition but
also a compelling addition to surrealist studies in its own right.
As lavishly illustrated as you could hope for (no less than 300
colour illustrations) the strength of the book really lies in the
quality of the essays that make up the catalogue's text, which come
from some of the best art historians around. Professor Dawn Ades,
the consultant editor, contributes "Surrealism, male-female"
which builds on themes of sexuality, and the notion of the fluidity
of the category of gender so important to the surrealists, that
she (and others, see particularly Surrealism and Women and The Surrealist
Look) previously addressed elsewhere (her book on Marcel Duchamp,
a constant reference point for so much modern art, is particularly
good); Hal Foster (well known for his argument that the 1990s saw
the return to bodies and spaces in art in his thought-provoking
The Return of the Real) adds a superb essay on the objectification
and fetishisation of women within surrealist photography; David
Lomas walks us through the influence of Freud (arguably the first
theorist of desire) on surrealism; and Annie Le Brun rounds off
the book with a look at the invention of desire by surrealism and
its adoption by modernity. Desire, as a category and as an impetus,
compelled much of the art and thinking of the surrealists and this
excellent volume does much to explore and problematise the issues
surrounding sex, gender and identity (the sub-heading of the essential
Women in Dada which should certainly be consulted when broaching
these issues) that obsessed these important artists and their often
iconic art. For a beautifully documented study of previous exhibitions
it's well worth checking out Displaying the Marvelous. Surrealism:
Desire Unbound is a big, beautiful and bold book that does the
surrealists proud." An Amazon.co.uk review by Mark Thwaite
MTIV: Making the Invisible Visible Hillman
Curtis : "With his first book, Flash Web Design, Hillman Curtis
quickly earned "Flash Guru" status, and deservedly so.
MTIV expands upon that. Like the coolest mentor one could ever hope
to find, he strikes a chord with his audience by sharing, not just
the nuts and bolts behind his creations, but his ideas on good design
methodology.
Here he shares his respect and excitement for New Media, gives a
blueprint for design challenges of all types, taps into the myriad
of visual and literary inspirations that fuel his imagination, and
shows readers how to get past their own moments of "designer's
block".
Curtis is a fine storyteller. He takes anecdotes of coffee breaks,
book tour lectures, work, life and art, and weaves them around design
maxims. For every morsel of advice, there are three or four personal
stories that illustrate how he arrived at it and puts it to use.
He shows how books, movies, print ads, just about anything, can
be used in the search for creative solutions.
The seven steps in "Process" comprise the bulk of the
book. These are the exact steps Curtis' design team applies to each
project. Without giving too much away, they are: Listen, Unite,
Theme, Concept, Filter, Justify and Eat the Audience. (Well, you'll
just have to get the book to find out about that last one.)
In "Inspiration", we learn that Curtis draws from Hemingway,
Mies van der Rohe, Sidney Lumet, David Mamet, Leonard Cohen, Mark
Rothko and Joseph Müller-Brockman, among others. And the book
finishes with a bang in the third chapter "Practice",
a collection of helpful tips in typography, colour theory, XML,
grids and much more, from experts such as Joseph Lowery (author
of the Dreamweaver Bible) and usability authority Steve Krug.
MTIV is not just an easy read; it's fun, warm, encouraging and,
yes, inspiring. A self-taught artist, Curtis has made MTIV the perfect
Boy Scout manual for those who have stumbled on design as a new
career or just languished through too many uninspired afternoons
in front of the computer" An Amazon.co.uk review by Angelynn
Grant
Animating
Facial Features and Expressions by Bill Fleming, Darris
Dobbs : "The challenges of modelling and animating realistic
faces and emotions with computer software are confronted and easily
worked through in Animating Facial Features & Expressions. If
you have any interest in computer-based character animation, this
book will be a valuable addition to your reference shelf.
The book starts with an exploration of the anatomy of the head,
including underlying facial muscles and proportions; continues with
examples of displaying different emotions; and ends with a series
of appendices that list different expressions and emotions for human
faces, cartoon faces, and non-human (monster) faces.
Of all the material, the most important section discusses speech/lip-sync
animation. Imagine the difficulties not only in creating a realistic
sculpture but animating it as well. While you will encounter the
normal problems of modelling everything within proper proportions,
you must also constantly alter the facial features and mouth shapes
with very specific timing to achieve realistic-looking movement.
If either the timing or proportions stray from the given norm, the
illusion is shattered.
The author starts with an explanation of phonemes (defined as "the
sounds we hear in speech patterns"), how they sound, and how
they look. A timing chart is then created, also known as reading
a sound track, where the specific frame numbers are noted for each
phoneme. With this in hand, it then becomes a simple matter of producing
the proper shapes at the proper times to create a talking character.
Good facial expression and lip-sync animation remain anything but
"a simple matter". A practised ear is required for reading
a soundtrack, and a trained eye for creating the facial features
that match those shapes. However, this book is an excellent way
to start tackling the problems involved.
One more note: the book is completely nonsoftware-specific, to the
point where not one software package is mentioned. This may keep
the book generic and focused on important issues, but it also places
the burden of properly modelling and manipulating any faces or heads
(not to mention software) in the hands of the reader. If you are
new to 3-D character animation, you might want to better learn the
features of the software application you will be using before tackling
the complexities of facial animation." An Amazon.co.uk review
by Mike Caputo
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